{
    "title": "Episode 779: Guilty Gear",
    "link": "https://www.patreon.com/retronauts/posts/episode-779-gear-162346407",
    "pubDate": "Mon, 29 Jun 2026 11:00:16 GMT",
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    "content": "<html><p><em>Kevin</em>: We\u2019ve covered a lot of different fighting game topics on this podcast, but none are quite as flashy as today\u2019s, the <em>Guilty Gear</em> series. Arc System Works\u2019 favorite of rock music enthusiasts and anime fans alike has been around for 28 years, and in that time has gone from an obscure, flawed console exclusive to a mainstay of the fighting game world.\u00a0It\u2019s not an exaggeration to note\u00a0its incredible influence on a subset of fighting games\u00a0known colloquially as \u201canime fighters\u201d or \u201cairdashers\u201d that are\u00a0built around aggression and movement;\u00a0nor can one discount its popularity among LGBTQ+ players, whom the series has openly courted in recent entries.</p><p>Fellow fighting game fan Diamond Feit joins me to chat about the series, alongside two new guests:\u00a0<u><a href=\"https://patrickmiller.ninja/\" target=\"_blank\">Patrick Miller</a></u>\u00a0and\u00a0<u><a href=\"https://koh.money/\" target=\"_blank\">Irene Koh</a></u>. Perhaps known\u00a0for\u00a0their\u00a0professional accomplishments as a\u00a0game designer and an artist, or maybe by their\u00a0fighting game handles\u00a0pattheflip\u00a0and\u00a0imouto, respectively, Pat and Irene not only are some of <em>Guilty Gear\u00a0Xrd</em>\u2019s\u00a0strongest soldiers, but they also organize events and\u00a0<u><a href=\"https://playguiltygear.com/\" target=\"_blank\">help connect people</a></u>\u00a0interested in playing the game. Their insights genuinely made this podcast a joy to record, and if you aren\u2019t too familiar with these games already, I hope you\u2019ll come away from it wanting to check them out.\u00a0Play <em>Guilty Gear</em>!</p><p>Edits by Greg Leahy. Art by Irene Koh.</p><ul><li><p>09:28 -\u00a0<em>Guilty Gear X</em>\u00a0(DC): The Original (Heavy Rock ver.)</p></li><li><p>18:09 -\u00a0<em>Bishoujo Senshi Sailor Moon S: Jougai Rantou!?</em>: Moonlight Densetsu</p></li><li><p>25:45 -\u00a0<em>Guilty Gear</em>: Keep Yourself Alive | Shout &amp; Burning</p></li><li><p>37:09 -\u00a0<em>Guilty Gear</em>: The March of the Wicked King</p></li><li><p>45:18 -\u00a0<em>Guilty Gear X Advance Edition</em>: Momentary Life</p></li><li><p>57:39 -\u00a0<em>Guilty Gear X\u00a0</em>(Arcade): Awe of She | Soul Dealer</p></li><li><p>1:05:02 -\u00a0<em>Guilty Gear X2</em>: Simple Life</p></li><li><p>1:17:02 -\u00a0<em>Guilty Gear X2</em>: The Midnight Carnival</p></li><li><p>1:31:11 -\u00a0<em>Ultra Street Fighter II</em>: Cammy |\u00a0<em>Guilty Gear Isuka</em>: Riches in Me</p></li><li><p>1:39:44 -\u00a0<em>Guilty Gear Xrd</em>: Heavy Day (Instrumental ver.)</p></li><li><p>1:49:45 -\u00a0<em>Guilty Gear Xrd</em>: Fizz</p></li><li><p>2:06:13 -\u00a0<em>Guilty Gear Xrd</em>: Destructive Goodwill</p></li><li><p>2:16:04 -\u00a0<em>Guilty Gear Strive</em>: Smell of the Game (Instrumental ver.)</p></li><li><p>Closing -\u00a0<em>Guilty Gear 2 -Overture-</em>: Holy Orders <s>Be Just or Be Dead</s></p></li></ul><p></p></html>",
    "contentSnippet": "Kevin: We\u2019ve covered a lot of different fighting game topics on this podcast, but none are quite as flashy as today\u2019s, the Guilty Gear series. Arc System Works\u2019 favorite of rock music enthusiasts and anime fans alike has been around for 28 years, and in that time has gone from an obscure, flawed console exclusive to a mainstay of the fighting game world.\u00a0It\u2019s not an exaggeration to note\u00a0its incredible influence on a subset of fighting games\u00a0known colloquially as \u201canime fighters\u201d or \u201cairdashers\u201d that are\u00a0built around aggression and movement;\u00a0nor can one discount its popularity among LGBTQ+ players, whom the series has openly courted in recent entries.\nFellow fighting game fan Diamond Feit joins me to chat about the series, alongside two new guests:\u00a0Patrick Miller\u00a0and\u00a0Irene Koh. Perhaps known\u00a0for\u00a0their\u00a0professional accomplishments as a\u00a0game designer and an artist, or maybe by their\u00a0fighting game handles\u00a0pattheflip\u00a0and\u00a0imouto, respectively, Pat and Irene not only are some of Guilty Gear\u00a0Xrd\u2019s\u00a0strongest soldiers, but they also organize events and\u00a0help connect people\u00a0interested in playing the game. Their insights genuinely made this podcast a joy to record, and if you aren\u2019t too familiar with these games already, I hope you\u2019ll come away from it wanting to check them out.\u00a0Play Guilty Gear!\nEdits by Greg Leahy. Art by Irene Koh.\n\n09:28 -\u00a0Guilty Gear X\u00a0(DC): The Original (Heavy Rock ver.)\n\n18:09 -\u00a0Bishoujo Senshi Sailor Moon S: Jougai Rantou!?: Moonlight Densetsu\n\n25:45 -\u00a0Guilty Gear: Keep Yourself Alive | Shout & Burning\n\n37:09 -\u00a0Guilty Gear: The March of the Wicked King\n\n45:18 -\u00a0Guilty Gear X Advance Edition: Momentary Life\n\n57:39 -\u00a0Guilty Gear X\u00a0(Arcade): Awe of She | Soul Dealer\n\n1:05:02 -\u00a0Guilty Gear X2: Simple Life\n\n1:17:02 -\u00a0Guilty Gear X2: The Midnight Carnival\n\n1:31:11 -\u00a0Ultra Street Fighter II: Cammy |\u00a0Guilty Gear Isuka: Riches in Me\n\n1:39:44 -\u00a0Guilty Gear Xrd: Heavy Day (Instrumental ver.)\n\n1:49:45 -\u00a0Guilty Gear Xrd: Fizz\n\n2:06:13 -\u00a0Guilty Gear Xrd: Destructive Goodwill\n\n2:16:04 -\u00a0Guilty Gear Strive: Smell of the Game (Instrumental ver.)\n\nClosing -\u00a0Guilty Gear 2 -Overture-: Holy Orders Be Just or Be Dead",
    "guid": "162346407",
    "isoDate": "2026-06-29T11:00:16.000Z",
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        "episode": "779"
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    "itunes_duration": "2:22:11"
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